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DILLON HAHN

GAME DESIGNER

ABOUT ME

My name is Dillon Hahn, and I'm a game designer and programmer based in Washington. I specialize in systems and technical design, with an interest in punchy combat systems and player feedback.

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I enjoy roguelike games and RPGs, but I'm also an avid enjoyer of good puzzle games. I love Risk of Rain, Portal, The Binding of Isaac, Persona, and so many more games than I can list here.

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I'm a senior at DigiPen Institute of Technology, expected to graduate in April of 2022.

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Want to get in touch? I'm looking for a position in any area of design, but primarily in systems or combat. I can work remote, or in person in the greater Seattle area.

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SKILLS

Advanced: Unity 3D, Unreal Engine 4, Systems Design, Technical Design, Combat Design, UX Design
Proficient: Game Maker 2, Python, UI Design, Production

EDUCATION

BSc in Computer Science and Game Design

Contact
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