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Hey.
I'm Dillon.

A Game Designer & Engineer from Seattle.

Wanna know more? Click here.

Yes, here.

ARASHI: CASTLES OF SIN - FINAL CUT

DESIGNER

Become one with the shadows with the award winning VR shinobi adventure. Master the art of stealth-action as you infiltrate castles across feudal Japan with your arsenal of weapons, tools, and techniques, outwitting all enemies on your quest to defeat the Six Oni of Iga.

2023

WITCHPUNK

UI/UX DESIGNER - UI/UX PROGRAMMER - PRODUCER

WitchPunk is a fast-paced 3D skateboarding beat 'em up made in Unreal Engine 4, with smooth movements, punchy effects, and a witch with some attitude. Enjoy funky beats and a comic-inspired art style as you bash robots to pieces and stick it to the man!

Now on Steam!

2020 - 2022

FLATLINE

SYSTEMS DESIGN - GAMEPLAY PROGRAMMING - PRODUCER

Flatline is a combo-centric 2D platformer with an emphasis on movement and freeform combat. Play as a cyborg-ninja on her way through a dystopian city filled with dangerous robotic threats. Now on Steam!

2019 - 2020

OPAL

DESIGNER - PROGRAMMER

A study in combat and character design through the Rivals of Aether workshop character system. Opal has a focus on water-based combat and expressive combos.

2022

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